KHIET'S PORTFOLIO

Hi! I'm an Unreal Engine and Godot programmer with 4+ years of experience.
This website have some of my projects and contact information.

PROJECTS

Spell game
A game that allow the player to cast 50 spells at once, through a triple-key system, made in Unreal Engine, used:
- GAS with tons of boilerplate code
- A lot of work in animation, IK and FK
- UMG/Slate
- Enhanced Input/Player Mappable Key Settings
- Shader for the inventory and hotkey highlight
- Shader for the spell ground dictator
- Custom UI designed by me in Figma
Procedural generation
A dungeon generator based on Tiny Keep algorithm.
Written entirely in Unreal Engine with no external library.
I did all the math from the ground up.
Blade Runner 2049 (WIP)
My current project - an RPG inspired by Blade Runner 2049.
Used a lot of shader to mimic the Orange Las Vegas scene.
Side quest
As a solo developer sometimes I had to learn unrelated skills such as sculpting.
I can sculpt basic faces and terrains now.

CONTACT

Email: kato.gamedev@gmail.com
Phone number: +84 654 775 710
Send me a DM about anything! I love to talk and connect with people in the game industry!